

- #Soul calibur vi frame data drivers#
- #Soul calibur vi frame data Ps4#
- #Soul calibur vi frame data Pc#
A fresh batch of customization screenshots have been added onto the official SC6 website, this time showing off all the new additions arriving a day after the launch of Season 2.
#Soul calibur vi frame data Ps4#
PS4 buttons are followings, when correctly mapped: Square -> X. If it is not configured, controller may recognized, but it has wrong button mappings. 2) Enable Steam Input support on SoulCalibur 6 setting on Steam Client.
#Soul calibur vi frame data Pc#
Try to stress test the pc with benchmark tools. Gallery: SoulCalibur VI DLC 8 Creation Parts Set C Screenshots. 1) Enable PlayStation support on Steam Client. And If it's a laptop then try to underclock it to see if the cooling is the issue. If that's a pc upgrading to 750ti or 1030 would be beneficial for you.

Is that a laptop you use or is that a pc? The only thing you have not mentioned in your specs is the PSU wich can be a bottleneck too. The location of the SC6 config files: AppData/local/SoulCaliburVI/Saved/Config/WindowsNoEditor Anyhow here is a little video that hopefully lets you deal with your issues better.
#Soul calibur vi frame data drivers#
Have you tried to start the game without any shaders? Updated your drivers and reinstalled DirectX afterwards? Updated your video codecs? Did you uninstall anything related to windows media packs in the past like the windows media player? You could uninstal the dual core optimization software that AMD likes to force upon us. How much gpu ram do you have? Maybe you can boost it if you have shared graphics memory and not dedicated ram. The menu can run at 1000 frames if you like, it's just the user interface nothing gpu/cpu intensive, except for the character selection but it's only a small part of the game. The game goes to slow-motion because it loads the characters and stage and all the other game assets. Input Level Damage Guard Damage Impact Block Hit Counter Attack Name Category Notes 10: 1: i12-8: 0: 0. Chai Xianghua bears strong physical characteristics of a Chinese woman. She made her debut in Soulcalibur and has become one of the most recognizable and iconic characters in the franchise. Chai Xianghua (, Chai Shanfa, Chinese: Pinyin: Chi Xinghu) is a character in the Soul series of fighting games. The real shame is if you go online the match will syncronize your opponents frame rate to yours which will just get you a lot of salt and cause everybody spectating to lag as well.ĭo as the above stated and drop your render scale as low as you can handle. In this Chinese name, the family name is Chai ().

This game is made to show all 60 frames per second, even if the system has to wait more than a second to render. Yeah you need to play with the setting to get 60 FPS constant. It's not too demanding graphically, even being on Unreal 4. This said there's a guy somewhere on here plays on a 7970 so it might be possible to run the game. I know they made 7400 desktop cards, but afaik they weren't availible to the public and thus are rather rare. Is it by chance one of those integrated GPUs AMD liked to use? Those integrated GPUs bottleneck everything, including CPU, real fast. Your CPU should be okay for this game, if you kill all the other uneeded processes and run the game in true fullscreen (not borderless window), but that graphics card is very.
